Monsters, Doors & Mayhem — Index

"You answered the call through the Doors. Now survive the mayhem."

Version: 0.3 — Playtest Draft | Date: 2026-04-12 | Status: System Redesign


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The Book

# Section Contents
01 01-Introduction What this game is, design philosophy
02 02-Core-Rules Stats, checks, LK, Fate Points, HP
03 03-Character-Creation Complete character building — Outsiders, stats, advantages/disadvantages, skills, Powers
04 04-Powers Powers (spells, psionics, tech, racial abilities), Power Points, casting
05 05-Combat Initiative, attacks, damage, armor, range bands
06 06-Advancement How characters grow between sessions
07 07-Races The Doors, Outsiders, co-build template, worked examples
08 08-Equipment Weapons, armor, shields, gear, economy
09 09-Creatures Stat blocks by type and threat level
11 11-GM-Guidance Running combat, social encounters, pacing
12 12-Pre-Generated-Characters Coming soon — all characters must be rebuilt
13 13-Character-Sheet-blank Coming soon — character sheet template
20 20-World-Varek The starting city and the Doors
21 21-Playtest-Scenario The Duskbell Job — full one-session scenario
MDM-Todo Pending design decisions

Changelog

Version Date Notes
0.1 2026-04-05 Initial playtest draft
0.1.1 2026-04-05 Added advantages, disadvantages & quirks
0.2 2026-04-06 Major redesign — Races → Doors/Outsiders; range bands; weapons/armor updates
0.3 2026-04-08 System Redesign — All PCs are Outsiders; consolidated character creation (skills + advantages into 02); Magic → Powers; new Advantage Points economy; stat point reduction mechanic; pre-generated characters cleared for rebuild
0.4 2026-04-12 Review

MDM is a playtesting document. Flag anything that doesn't feel right.